Category: Technology
Hyperledger, Part 1
3-November-2024 By Jeffrey Cooper
As I get deeper into Project 52, I am taking on some bigger projects, projects that will span multiple weeks due to their size and complexity. This is such a week (Week 6). This week, I decided to start learning Hyperledger. I chose the header image to visually convey the size and complexity of Hyperledger and
Read MoreInteractive Universal Club Application Simulation
21-October-2020 By Jeffrey Cooper
I’m happy to announce that, after some time developing, I’m launching the Interactive Universal Club Application Simulator. I wrote a 5-part series on this concept last spring called The Virtualized Club, which you can find via the link. In a nutshell, there is no reason that a Club’s bespoke application cannot track your workouts at
Read MoreInteractive Connected Gym Simulator Launch
18-August-2020 By Jeffrey Cooper
After several months of development, I’m pleased to announce the launch of RT Interactive and the Connected Gym Simulator, as the first interactive component of this site. It’s the first new feature since the blog itself. The simulation was coded in Javascript, CSS and SVG and is not dependent on the WordPress site infrastructure. The
Read MoreNew Feature- RT Interactive
16-August-2020 By Jeffrey Cooper
It’s been a while since the last article was published. I’ve been hard at work developing a new feature called RT Interactive, and it is intended to be used to allow users to interact with simulations described in the articles herein. It’s taken a lot of work to develop the first one- developing interactive web
Read MoreSensored: Fusion
23-June-2020 By Jeffrey Cooper
In the previous article, we talked about a number of sensors, but all of them were discussed using sensors a la carte- for a single purpose with a bespoke application. A few months back we lightly discussed sensor fusion in the Connected Gym, in Part 3 of that series. Now we will have a deeper
Read MoreSensored: A la Carte
8-June-2020 By Jeffrey Cooper
Sensors are everywhere, and in Part 1 of 2 of this short series, we will examine the a la carte use of wearable sensors. What this means it typically a sensor is provided by a company with a bespoke app to use it. Exceptions to that are heart rate straps (chest or arm), which are
Read MoreThe Virtualized Club: Working Out @Work- Part 5
4-June-2020 By Jeffrey Cooper
In Part 4, we covered the Traveling scenario, following at the club, @Home and Outdoors. In this fifth, and final installment, we will discuss the Universal Club Application @Work. When we are not in a pandemic-induced lockdown, a lot of people work out at work. Many of the bigger employers have their own gyms. And
Read MoreSmart Homes: Mission Critical
25-May-2020 By Jeffrey Cooper
Years ago I installed my first Smart Home system. It was 2014, and I was preparing to speak at the Samsung Developer Conference about Smart Home of the Future. Samsung had just acquired SmartThings, so I bought a system and installed it. Overall, I definitely had a lot of fun with it. It was fun
Read MoreThe Virtualized Club: Travel Workouts- Part 4
21-May-2020 By Jeffrey Cooper
The first three parts of this series examined the behavior of the Universal Club Application Framework at the Gym, at Home and Outdoors. This fourth part of the original planned series examines how the app works when you are traveling. If you have been reading these, you’ll notice I have been referring to a 4-part
Read MoreThe Virtualized Club: Outdoor Workouts- Part 3
7-May-2020 By Jeffrey Cooper
Note: This article has been updated to reflect what is now a 5-part series. In the previous article about the Virtualized Club @Home, we discussed how the club app takes on a different persona when you are working out at home. All this really means is that the app, tapping into a much larger, underlying
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