Category: Connected Gym
Interactive AI-Assisted Personal Trainer Simula...
6-October-2024 By Jeffrey Cooper
I’ve been eager to try this for a while, to explore how an LLM, such as ChatGPT, could enhance the gym experience. In particular, I’m keen to explore the potentially useful capabilities of LLMs. This is Week 2 in Project52. To try to pop the hype bubble a bit- this is not intended to show
Read MoreInteractive Universal Club Application Simulation
21-October-2020 By Jeffrey Cooper
I’m happy to announce that, after some time developing, I’m launching the Interactive Universal Club Application Simulator. I wrote a 5-part series on this concept last spring called The Virtualized Club, which you can find via the link. In a nutshell, there is no reason that a Club’s bespoke application cannot track your workouts at
Read MoreInteractive Connected Gym Simulator Launch
18-August-2020 By Jeffrey Cooper
After several months of development, I’m pleased to announce the launch of RT Interactive and the Connected Gym Simulator, as the first interactive component of this site. It’s the first new feature since the blog itself. The simulation was coded in Javascript, CSS and SVG and is not dependent on the WordPress site infrastructure. The
Read MoreSensored: Fusion
23-June-2020 By Jeffrey Cooper
In the previous article, we talked about a number of sensors, but all of them were discussed using sensors a la carte- for a single purpose with a bespoke application. A few months back we lightly discussed sensor fusion in the Connected Gym, in Part 3 of that series. Now we will have a deeper
Read MoreSensored: A la Carte
8-June-2020 By Jeffrey Cooper
Sensors are everywhere, and in Part 1 of 2 of this short series, we will examine the a la carte use of wearable sensors. What this means it typically a sensor is provided by a company with a bespoke app to use it. Exceptions to that are heart rate straps (chest or arm), which are
Read MoreThe Virtualized Club: Working Out @Work- Part 5
4-June-2020 By Jeffrey Cooper
In Part 4, we covered the Traveling scenario, following at the club, @Home and Outdoors. In this fifth, and final installment, we will discuss the Universal Club Application @Work. When we are not in a pandemic-induced lockdown, a lot of people work out at work. Many of the bigger employers have their own gyms. And
Read MoreThe Virtualized Club: Travel Workouts- Part 4
21-May-2020 By Jeffrey Cooper
The first three parts of this series examined the behavior of the Universal Club Application Framework at the Gym, at Home and Outdoors. This fourth part of the original planned series examines how the app works when you are traveling. If you have been reading these, you’ll notice I have been referring to a 4-part
Read MoreThe Virtualized Club: Outdoor Workouts- Part 3
7-May-2020 By Jeffrey Cooper
Note: This article has been updated to reflect what is now a 5-part series. In the previous article about the Virtualized Club @Home, we discussed how the club app takes on a different persona when you are working out at home. All this really means is that the app, tapping into a much larger, underlying
Read MoreThe Virtualized Club: Working Out @Home- Part 2
28-April-2020 By Jeffrey Cooper
Note: This article has been updated to reflect what is now a 5-part series. In the previous article, we talked about the overall framework for the Virtualized Club and its five elements. One of them, the Connected Gym, has already been extensively written about on this site. In this article, we will extend your club
Read MoreThe Virtualized Club: Transcending the Four Wa...
21-April-2020 By Jeffrey Cooper
Note: This series has been updated to add a 5th part, which covers working out at work. These articles are written as an idea takes form, so as I write subsequent articles, things occur to me that I go back and address. Partly, this is thinking out loud as an idea evolves. Also note that
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