Tag: Gyms

Interactive Universal Club Application Simulation

Interactive Universal Club Application Simulation

21-October-2020 By Jeffrey Cooper

I’m happy to announce that, after some time developing, I’m launching the Interactive Universal Club Application Simulator. I wrote a 5-part series on this concept last spring called The Virtualized Club, which you can find via the link. In a nutshell, there is no reason that a Club’s bespoke application cannot track your workouts at

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Sensored: Fusion

23-June-2020 By Jeffrey Cooper

In the previous article, we talked about a number of sensors, but all of them were discussed using sensors a la carte- for a single purpose with a bespoke application. A few months back we lightly discussed sensor fusion in the Connected Gym, in Part 3 of that series. Now we will have a deeper

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Sensored:  Fusion
The Virtualized Club: Working Out @Work- Part 5

The Virtualized Club: Working Out @Work- Part 5

4-June-2020 By Jeffrey Cooper

In Part 4, we covered the Traveling scenario, following at the club, @Home and Outdoors. In this fifth, and final installment, we will discuss the Universal Club Application @Work. When we are not in a pandemic-induced lockdown, a lot of people work out at work. Many of the bigger employers have their own gyms. And

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The Virtualized Club: Travel Workouts- Part 4

21-May-2020 By Jeffrey Cooper

The first three parts of this series examined the behavior of the Universal Club Application Framework at the Gym, at Home and Outdoors. This fourth part of the original planned series examines how the app works when you are traveling. If you have been reading these, you’ll notice I have been referring to a 4-part

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The Virtualized Club: Travel Workouts- Part 4
The Virtualized Club: Outdoor Workouts- Part 3

The Virtualized Club: Outdoor Workouts- Part 3

7-May-2020 By Jeffrey Cooper

Note: This article has been updated to reflect what is now a 5-part series. In the previous article about the Virtualized Club @Home, we discussed how the club app takes on a different persona when you are working out at home. All this really means is that the app, tapping into a much larger, underlying

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The Virtualized Club: Working Out @Home- Part 2

28-April-2020 By Jeffrey Cooper

Note: This article has been updated to reflect what is now a 5-part series. In the previous article, we talked about the overall framework for the Virtualized Club and its five elements. One of them, the Connected Gym, has already been extensively written about on this site. In this article, we will extend your club

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The Virtualized Club:  Working Out @Home- Part 2
The Virtualized Club:  Transcending the Four Walls- Part 1

The Virtualized Club: Transcending the Four Wa...

21-April-2020 By Jeffrey Cooper

Note: This series has been updated to add a 5th part, which covers working out at work. These articles are written as an idea takes form, so as I write subsequent articles, things occur to me that I go back and address. Partly, this is thinking out loud as an idea evolves. Also note that

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The Role of Context in Match Candidate Reductio...

6-April-2020 By Jeffrey Cooper

Automatic detection and categorization of motion is processor intensive. Using the context of the user provides valuable constraints to reduce the set of possible matches.

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The Role of Context in Match Candidate Reduction and Result Classification
The Connected Gym:  Exploring the Benefits

The Connected Gym: Exploring the Benefits

9-March-2020 By Jeffrey Cooper

The concept of a fully Connected Gym was set up in incremental stages from the easiest to the more complex. Tier 1 explained just setting up automated check-in, which also gives you check out. It can integrate with your existing system. In addition, if there is a wearable component, the act of checking in and

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The Connected Gym: Tier 2- Adding Beacons

15-February-2020 By Jeffrey Cooper

Part 2 of the Connected Gym series. Once you've got automated check-in, the next step is to expand the solution and cover the club. The benefit is a wealth of new analytical data to make your club more efficient and identify new sources of revenue, and most easily identify upsells.

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The Connected Gym: Tier 2- Adding Beacons

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